“General AI Mod” is a Brick Rigs vehicle-AI mod by Mr Microcontroller (author of BRMM and Traffic AI), closed beta distributed via Patreon/Discord. Setup: in-game General AI menu, Manage Cars → Add Car with the local vehicle ID (press O → Open in file explorer → folder name, e.g. 392), then list tags pipe-separated in “Allowed Cars”. Requires the Experimental branch; the Example AI Car workshop item only works with .0.0.5. Like PursuitAI it is a Windows DLL/UE4SS mod, so on this box it needs the Proton prefix, not the native Linux build.

Vs Traffic AI 0.0.3 (same team, mature version, ~10.4k downloads): Traffic AI ships its own car pack including buses, has a per-map Traffic AI Editor (hotkeys } and backslash), spawn flags, ignore-object lists, saves in SavedRemastered/SaveGames, works on all maps with multiplayer support. General AI ships no vehicles at all (1.5 GB down to 114 MB), you whitelist your own car tags, and you tune AI car count, spawn radius, spawn delay, player park time and AI setup time. General AI .0.0.4 is a raw dev build that only works on the Debug AI map with MP untested, so the author’s own description recommends Traffic AI instead.

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